

Par for the Curse is a prototype from my Game Design and Development 2 class, from Spring 2023. Solve
a magic mini mystery in this half visual novel, half golf simulator!
I was the project's manager and art lead (in a team of 5 total). I created all of the custom
2d assets as well as the UI elements and the room's layout. Management work involved keeping each
team member on track and communciating with all departments during our 5 week time limit.
This game was made with Unity and C#. Work is loosely based on The Dresden Files
series, as per our professor's request.
Download and play
Par For The Curse here!